if stats are going to be used, dont try and fiddle much with "new" kinds, if anything, a stamina stat should be added. Story is major thing within a game, but takes a little bit of a back seat to the community, but a multi-level, spoke style story may be an interesting take on the story within an MMO. The spoke style is as in a bike spoke (true spelling, if wrong, escapes me atm), the story has an overall arching theme, but sub-story plots exist to propel the main story along without side tracking. Well, 2d plan of action, no real need for change, but taking from games we have "played" there should be some key things brought over from it.
next thought: skills/jobs (different in some ways than we know)
As i dwell on possibilities that could go into a 2d point-click game, ill come and post more :S
Quote:
Originally Posted by Flowsion
Woah, I don't know how I mistyped that, I mean it'll be keyboard-based. I'm completely against click-to-move and find it extremely annoying.
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thanks for a cog in my thoughts X_X retooling thoughts...