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    Old 10-25-2008, 01:56 AM   #1 (permalink)
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    Hi Flowsioners,

    Project MMORPG is the newest project that the Flowsion NET Team will be working on. The Developers of this new MMORPG are the following: Crovax, Mats, Koriz, Angel-SL, TheRamon, Danny, Snow, PurpleMadness and Bui. You can see that it's almost all of the original FlowsionMS Development Team & the OdinTeh Development Team. I have not confirmed with some of the other staff members if they wish to be a part of this project, so expect this list to be updated.

    We are going to make a 2D MMORPG that is keyboard-to-move. The details of the actual gameplay will be posted in a full description as will the story once we have completed it. Currentl, we are in the structural and conception planning stage and will be discussing the actual coding once we have it completely figured out.

    How can you help? Give us your ideas! What do you love about MMORPGs? What do you hate? What would you like to see in a storyline? How would you like your perfect game to be? What features would you like to see? How about some new things you've never seen before?

    Comments!

    Thanks & Happy Posting!
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    Old 10-25-2008, 02:01 AM   #2 (permalink)
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    Quote:
    Originally Posted by Flowsion View Post
    We are going to make a 2D MMORPG that is click-to-move.
    argxd. I don't know about other people, but clicking to move has always kept me from playing games that were click to move (usually it was 3d games).


    For rpg's one of the main aspects about it has always been the quests/storylines. With all the maple related quests about some BIG BOSS threatening a town (pianus and Aquarium, paplatus and Ludibrium, HT and Leafre, etc). I think we've all forgotten about romance in rpg's.

    Perhaps the staff can hold an event where users would write stories for as an idea for this new MMO.

    v well, I was thinking that a storyline would take people's mind less off grinding. Though, grinding+chat is fun, sometimes, the grinding gets boring.
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    Old 10-25-2008, 02:01 AM   #3 (permalink)
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    two things I can think of that I've liked, from maplestory, sinces its the only MMORPG ive played are Guilds and side scrolling. I like to do stuff with other people, so bosses/party quests were always fun.

    @maiden, I dont know about other people, and not saying that quests/stories are bad ideas, But I hardly ever read the quest text in maple, lol. Although, i remember the ayan/her rather in henesys quests, and those were pretty cool.

    @newthing agreed, assuming there is gringing in this ;D
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    Old 10-25-2008, 02:16 AM   #4 (permalink)
     
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    I hope that there will be a decent buddy system, like the one for MS. I can't stand primitive buddy systems where you always have to click and type in someone's name just to talk about them.
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    Old 10-25-2008, 02:37 AM   #5 (permalink)
     
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    I'm not so sure if click-to-move MMORG is such a good Idea,but maybe you can put options of clicking or arrow keys...O and the some idea's are:
    -Houses
    -PVP Arena
    -Creative Maps?
    -Buddy Systems
    -Bosses
    -Quests
    -Chat
    -Clothing?
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    -New Jobs /Wide Selection! Ex:Night Walker,Joker,Gun-Men
    -Cool Skills!/Names Ex:Energy Absorption Orb,Light Striker,Holy Light
    -Mailing System
    -Great Graphics!
    -Marketing
    -Farming? <~~~Not Sure? o.o
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    Old 10-25-2008, 02:40 AM   #6 (permalink)
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    Woah, I don't know how I mistyped that, I mean it'll be keyboard-based. I'm completely against click-to-move and find it extremely annoying.
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    Old 10-25-2008, 02:40 AM   #7 (permalink)
     
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    if stats are going to be used, dont try and fiddle much with "new" kinds, if anything, a stamina stat should be added. Story is major thing within a game, but takes a little bit of a back seat to the community, but a multi-level, spoke style story may be an interesting take on the story within an MMO. The spoke style is as in a bike spoke (true spelling, if wrong, escapes me atm), the story has an overall arching theme, but sub-story plots exist to propel the main story along without side tracking. Well, 2d plan of action, no real need for change, but taking from games we have "played" there should be some key things brought over from it.

    next thought: skills/jobs (different in some ways than we know)

    As i dwell on possibilities that could go into a 2d point-click game, ill come and post more :S

    Quote:
    Originally Posted by Flowsion View Post
    Woah, I don't know how I mistyped that, I mean it'll be keyboard-based. I'm completely against click-to-move and find it extremely annoying.
    thanks for a cog in my thoughts X_X retooling thoughts...
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    Old 10-25-2008, 02:42 AM   #8 (permalink)
     
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    I think the look is sort of cool, but maybe something more American/comicish. There are a lot of anime-style games out there and it's sort of annoying. I'd like to see something different. I don't know if the whole mouse-click part is set in stone, but I really like keyboard-based games...much easier to use and there's always action going on. That's one reason why I think people liked MapleStory.
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    Old 10-25-2008, 02:43 AM   #9 (permalink)
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    Quote:
    Originally Posted by Flowsion View Post
    Woah, I don't know how I mistyped that, I mean it'll be keyboard-based. I'm completely against click-to-move and find it extremely annoying.
    yay, i was thinking oh fuck, but didnt want to say anything since it sounded like it was set in stone :P
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    Old 10-25-2008, 03:44 AM   #10 (permalink)
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    I think a few questions are worth asking:
    1)What sort of setting will it be in? Futuristic, medieval, sort of both? I'd toy around with the idea of piloting mechs or something for futuristic combat. I think that sounds fun. Horses/dragons would be nice for medieval settings too. It'd provide an optional new gameplay style for some (or all, if you can manage it) classes.
    2)Will users start out in different areas like in MS? It was kind of disappointing story-wise that being from different areas didn't mean anything after you promoted. Might be able to add to the story by actually making you care about what town you're from. Then again, that might drive a wedge within the community. I dunno.

    Out of ideas for now. Anyway, I like that it's going to be keyboard-based. Point-and-click style games bore me. And yeah, if MS did anything right, it's the buddy system and the ability to customize your characters without sacrificing power, albeit through the use of actual money, which is likely what Nexon is looking for anyway.
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